2026-07-23 · Jan Henrik Hansen
Studio Jan Henrik Hansen
Prototypes
Self-contained HTML experiments. One folder per prototype, newest first.
2026
July
2026-07-23 · Jan Henrik Hansen
MIDI-Web-Sequencer
A sketch of how to build a sequencer within a website that can read many files out of images and other data sets and play them back in real time with loaded samples so it's an actual sequencer and that will be interactive and one can interact with the existing material in 3d / 2d
2026-07-23 · Jan Henrik Hansen
Midi Web Sequencer V8
2026-07-23 · Armin
SM Automation Mockup
A first clickable prototype for an automation tool for SpaceMusic
2026-07-23 · akadmin
SpaceMusic Results Browser
2026-07-23 · Armin
The Factory - Results and Automation Platform
2026-07-23 · Armin
Web-First Automation Authoring
2026-07-20 · Armin
A Musical Timeline for SpaceMusic
2026-07-16 · Armin
Rebuilding a Studio PC on Windows 11 IoT LTSC
2026-07-15 · Armin
From Export to Object - Print Pipeline
2026-07-09 · Jan Henrik Hansen
SM.Desktop.UI
2026-07-05 · Jan Henrik Hansen
Plan.Generation.Engine
Prototype for an automatic generation from plans + sections from a scanned virtual space volume, that you can load any 3d object or scene into and deduct plans according to predefined specifications.
June
2026-06-26 · Armin
Owning Our DNA - A Directus-Backed Data Platform
Building a home for our DNA data with diagramming.
2026-06-26 · Armin
SpaceMusic Web UI Architecture
How SpaceMusic runs today: one Host process launches the engine, serves the web UI, and translates between them.
2026-06-25 · Jan Henrik Hansen
SM.UI.Desktop
Newest Approximation to the Desktop UI Ruleset with Claude
2026-06-25 · Armin
The Cloud-Only Library
How browsing, picking, and flipping will work once the operator's disk stops being a library
2026-06-19 · Jan Henrik Hansen
SM.UI - Prototype
2026-06-19 · Jan Henrik Hansen
SM.UI.Theme - Prototype
2026-06-12 · Armin
The Host Becomes the Front Door
Today SpaceMusic launches as one program, with nothing in front of it. Plan 042 puts a launcher first — it signs you in, lets you pick an interface, then starts the core and that interface together.
2026-06-09 · Armin
SpaceMusic UI and Streaming Architecture
SpaceMusic's only UI is served by a local executable, talks to whoever serves it, and treats the internet as the afterthought..
2026-06-05 · Armin
Where the Headless UI Should Decode
Three ways to render SpaceMusic's controls in a browser. We built and measured all three.
2026-06-03 · Armin
Headless UI technology evaluation
Three ways to build the user interface for a headless SpaceMusic — and the case for the one we think is right.
2026-06-01 · Armin
Headless engine + separate UI process
Plan for separate executables for SM (Core + UI)